

I couldn’t find the Scratch 2.0 option to make a Sprite not draggable by the user.

Also, keeping the “coloring page” Sprites on the visual layer under the buckets was tricky. We had some issues with paint buckets when they start on top of the Sprite they were going to color and instantly coloring them in when the green flag is clicked. I worked with the paint bucket coder and we tweaked some of his code so that it is a good project even if it is only one picture to color. The “coloring page” maker kept making the pages on the Stage while I kept reminding them about the example I gave them. One team member was making the “coloring page” and the other coding the paint buckets. When you dragged the paint bucket over the Sprite and clicked, the Sprite went from the number on it to the colored one and the paint bucket goes from filled to empty. One with color and one with the number in it. The example had 2 costumes for each different color. The “magic” of the paint by number is 2 different costumes for the coloring illusion.
